1 Dark fantasy as an established and favoured genre in Japanese manga is defined and discussed in Kazushi Shimada, ‘Mainā na janru de ōdō no hīrō o egaku’ マイナーなジャンルで王道のヒーローを描く (
Berserk: Depicting a Classic Hero in a Minor Genre), in Shinji Miyadai
et al.,
Beruseruku seidoku ベルセルク精読 (A Close Reading of
Berserk) (Tokyo, 2022), pp. 43–59. In particular, Shimada discusses the genre in relation to its forerunner, the heroic fantasy; he argues that the defining difference between the two is the presence or lack of a good/evil dichotomy; while heroic fantasy celebrates the triumph of a hero of light over an evil force of darkness, dark fantasy focuses on flawed heroes and, if not sympathetic, at least complicated villains.
» 2 In a promotional blog article published in October 2022, Hakusensha, the manga’s Japanese publisher, estimated a worldwide sales figure of 55 million. Hakusensha, ‘Beruseruku’ koraborēshon kafe kaisai! Terebi anime “Beruseruku Ōgon Jidai-hen Memorial Edition” hōsō-chū’ 「ベルセルク」コラボレーションカフェ開催!テレビアニメ『ベルセルク 黄金時代篇 MEMORIAL EDITION 』放送中! (
Berserk Collaboration Café is Opening! The Animated Series ‘Berserk: The Golden Age Arc’ Memorial Edition is on Air!) (2022) <
https://prtimes.jp/main/html/rd/p/000000900.000046848.html> [accessed 29 May 2024].
» 3 Quentin Boëtin,
Berserk: Written in Darkness (Toulouse, 2020), p. 110.
» 4 For a summary of
Immram Brain, see Séamus Mac Mathúna, ‘Immram Brain/The Voyage of Bran’, in
The Encyclopedia of Medieval Literature in Britain (2017), Wiley Online Library <
https://doi.org/10.1002/9781118396957.wbemlb643> [accessed 29 May 2024].
» 5 Maxime Danesin and Manuel Hernández-Pérez, ‘
Mangaesque Knights: Japan’s Path to Global Medievalism’, in Angela Jane Weisl and Robert Squillace (eds),
Medievalism in a Global Age (Cambridge, 2024), pp. 52–64, at p. 57.
» 6 In addition to Danesin and Hernández-Pérez’s article which briefly mentions
Berserk, this includes Jennifer deWinter’s article and three popular books on
Berserk. Only taking into account the 1997 animated series, deWinter gives a rather binary reading: Guts is interpreted as the quintessential embodiment of the Samurai spirits as opposed to Griffith, the western medieval knight, the negative portrayal of whose rise and fall is analysed as a subverted American Dream, and Guts’s fight with and triumph over the monsters is ‘a critique of Western individualistic heroism as inferior to Japanese community’. Jennifer deWinter, ‘Neo-Bushido: Neomedieval Animé and Japanese Essence’, in Carol L. Robinson and Pamela Clements (eds),
Neomedievalism in the Media: Essays on Film, Television, and Electronic Games (Lewiston, 2012), pp. 83–102, at p. 97. While I concede that the characterisation of Guts does indicate influences from
bushidō as perceived in popular discourses, I find deWinter’s arguments oversimplified, as the 1997 anime omitted several important plot details in order to make the series self-contained, and the manga suggests that Miura prefers syncretism over separation between different cultural concepts, which is discussed at length in Boëtin,
Berserk: Written in Darkness, p. 181. Moreover, as mentioned in the Introduction and as Chiharu Hasegawa demonstrates in this volume,
bushidō as a nineteenth-century construct has been influenced by and fused with chivalric ideals borrowed from the Arthurian corpora. The other two popular books on
Berserk are Jeremy Mark Robinson,
Berserk: Kentaro Miura + the Manga & the Animé (Maidstone, 2022) and Miyadai
et al.,
Beruseruku seidoku ベルセルク精読 (A Close Reading of
Berserk).
» 7 See Ozawa’s chapter in this volume, p. 31.
» 8 Snorri Sturluson,
Heimskringla I, ed. Bjarni Aðalbjarnarson, Íslenzk fornrit 26 (Reyjavík, 1941), chap. 6, p. 17. Snorri Sturluson,
Heimskringla I: the Beginnings to Óláfr Tryggvason, trans. Alison Finlay and Anthony Faulkes (London, 2011), p. 10: ‘His [i.e. Óðinn’s] men went without mail and were as wild as dogs or wolves, biting their shields, being as strong as bears or bulls. They killed the people, but neither fire nor iron took effect on them. That is called berserk fury.’
» 9 Buronson and Kentaro Miura,
King of Wolves (Milwaukee, 2005). The Japanese original was published in 1989 in a single volume by Hakusensha’s
Monthly Animal House, predecessor to
Young Animal where
Berserk is still serialised today.
» 10 The poem is generally accepted to have been composed by Þorbjǫrg hornklofi to commemorate Haraldr
hárfagri’s victory at Hafsfjord (ca. 872). It introduces
berserkir as fighting side by side with or equivalent to the
úlfheðnar, ‘wolf-skins’: ‘Grenjuðu berserkir; guðr vas þeim á sinnum; / emjuðu ulfheðnar ok ísǫrn dúðu (Berserks bellowed; battle was under way for them; wolf-skins [berserks] howled and brandished iron spears). R. D. Fulk, ‘Þorbjǫrn hornklofi,
Haraldskvæði (
Hrafnsmál)’, in Diana Whaley (ed.),
Poetry from the Kings’ Sagas 1: From Mythical Times to c. 1035. Skaldic Poetry of the Scandinavian Middle Ages 1 (Turnhout, 2012), pp. 91–117, at stanzas 8, 20, and 21, p. 102, pp. 113–15; for an introduction to the poem, see pp. 91–2. Fulk apparently thinks the
berserkir and the
úlfheðnar are one and the same. Aðalheiður Guðmundsdóttir on the other hand sees them as two different types of warriors, but nevertheless closely related to each other. Aðalheiður Guðmundsdóttir, ‘Um berserki, berserksgang og
amanita muscari’,
Skírnir, 175:2 (2001), 323–53, at pp. 223–4; and Aðalheiður Guðmundsdóttir, ‘The Werewolf in Medieval Icelandic Literature’,
Journal of English and Germanic Philology, 106:3 (2007), 277–303, at pp. 280–1.
» 11 Kentaro Miura,
Berserk Official Guidebook (Milwaukee, 2018), p. 160.
» 12 Miura did not assign chapter numbers to his manga until Vol. 5 (1992). The chapters prior to it are known as ‘preludial episode’ amongst
Berserk fans; they are generally referred to in the form of ‘0-X’. All citations from the manga itself are taken from the English version translated and distributed by Dark Horse Comics. Kentaro Miura,
Berserk, vols 1–41 (Milwaukee, 2003–2021). Only in-text citation will be used in this article, in the form of volume number.chapter number, publication year – the last referring to the chapter’s original publication year in
Young Animal rather than that of the
tankōbon , which is only published every seven to nine chapters. Nor do I use the translation’s publication year in the United States, as Dark Horse Comics did not publish
Berserk until 2003 and had to block-translate what had been previously available in Japanese; the publication date of the translations therefore is not as relevant.
» 13 For a variety of the Old Norse
berserkir’s social, political, and narrative functions across different saga genres, see Roderick Dale,
The Myths and Realities of the Viking Berserkr (New York, 2022), pp. 8–21.
» 14 Shinji Miyadai, ‘Ningen no jitsuzon o egaku kessaku “Beruseruku”’ 人間の実存を描く傑作『ベルセルク』’ (
Berserk: a Masterpiece that Depicts Human Existence), in Shinji Miyadai
et al.,
Beruseruku seidoku ベルセルク精読 (A Close Reading of
Berserk), pp. 9–24, at p. 21.
» 15 Grettis saga Ásmundarsonar, in Guðni Jónsson (ed.),
Grettis saga Ásmundarsonar; Bandamanna saga; Odds þáttr Ófeigssonar, Íslenzk fornrit 7 (Reykjavík, 1936; repr., 2001), pp. 1–290, at chap. 35, p. 122. The English translation is taken from
The Saga of Grettir the Strong, trans. Bernard Scudder and ed. Örnólfur Thorsson (London, 2005), chap. 35, p. 86. It is noteworthy that
Grettis saga was translated into Japanese in 1979 as part of Yukio Taniguchi’s
Aisurando Saga アイスランド•サガ (Sagas of the Icelanders). For Taniguchi’s work and impact, see Halldór Stefánsson, ‘Foreign Myths and Sagas in Japan: The Academics and the Cartoonists’, in Gísli Pálsson (ed.),
Beyond Boundaries: Understanding, Translation and Anthropological Discourse (Oxford, 1993), pp. 75–99, at pp. 76–83.
» 16 Sylvia Huot,
Madness in Medieval French Literature: Identities Found and Lost (Oxford, 2003), p. 19.
» 17 For Yvain’s madness and its key function in reconstructing his identity, see, for instance,
ibid., p. 31; and Matilda Tomaryn Bruckner, ‘The Lady and the Dragon in Chrétien de Troyes’s
Chevalier au Lion’, in Jane E. Burns and Peggy McCracken (eds),
From Beasts to Souls: Gender and Embodiment in Medieval Europe (Notre Dame, 2013), pp. 65–86.
» 18 Susan Small, ‘The Medieval Werewolf Model of Reading Skin’, in Katie L. Walter (ed.),
Reading Skin in Medieval Literature and Culture (New York, 2013), pp. 81–97.
» 19 Didier Anzieu,
The Skin-Ego, trans. Naomi Segal (London, 2016), p. 17 and p. 15.
» 20 Small defines this type of werewolf as belonging to the ‘overlay’ model; in Franco-Latin texts, in addition to the Ossory werewolves, this also includes Guillaume and Melior in
Guillaume de Palerne, who simply wear bear and deer skin as disguise. Small, ‘The Medieval Werewolf Model of Reading Skin’, pp. 82–3. For its adoption in Old Norse-Icelandic werewolf narratives and in particular in
Vǫlsunga saga, see Minjie Su,
Werewolves in Old Norse-Icelandic Literature: Between the Monster and the Man (Turnhout, 2023), pp. 44–5.
» 21 In Small’s terminology, this is the ‘fusion’ model. Small, ‘The Medieval Werewolf Model of Reading Skin’, p. 86–8.
» 22 Su,
Werewolves in Old Norse-Icelandic Literature, pp. 45–7.
» 23 John Carey, ‘Werewolves in Medieval Ireland’,
Cambrian Medieval Celtic Studies, 44 (2002), 37–72, at pp. 48–57.
» 24 Hrólfs saga kraka ok kappa hans, in Guðni Jónsson and Bjarni Vilhjálmsson (eds),
Fornaldarsögur Norðurlanda, Vol. 2 (Reykjavík, 1944), pp. 3–81, at chap. 50, pp. 87–9. See also Guðmundsdóttir, ‘The Werewolf in Medieval Icelandic Literature’, p. 282. For Bǫðvarr’s shamanism, see also Timothy Bourns, ‘Becoming-Animal in the Icelandic Sagas’,
Neophilologus, 105 (2021), 633–53, at p. 649; and Dale,
The Myths and Realities of the Viking Berserkr, pp. 50–1.
» 25 Kentaro Miura,
Berserk Illustrations File (Tokyo, 2006); and Miura’s interview with Yukari Fujimoto, a manga researcher based in Meiji University, Tokyo (2000) <
https://berserk.fandom.com/wiki/Interviews> [accessed 29 May 2024]. Outside Japan,
Berserk Illustrations File is only available in French; however, an English translation can be found in
Berserk Fandom Wikipedia through the same link.
» 26 It has been revealed in the manga that Griffith’s new world order, centring on his capital city Falconia, is a dictatorship disguised as a utopia, where he sends out assassins after those who question his reign and/or refuse to obey him (38.337–339, 2014). While Falconia’s epithet, ‘the Millennium Empire’, is reminiscent of the
Tausendjähriges Reich of Nazi Germany and Miyadai has pointed out a similarity between the Empire’s founding speech and the Nazi party rally at Nürnberg, both Boëtin and Robinson remark on its authoritarian nature not only in Griffith’s policy and ruling style but also in the aesthetics of Falconia’s architecture. Miyadai, ‘Ningen no jitsuzon o egaku kessaku “Beruseruku”’ 人間の実存を描く傑作『ベルセルク』 (
Berserk: a Masterpiece that Depicts Human Existence), p. 15; Boëtin,
Berserk: Written in Darkness, p. 118; Robinson,
Berserk: Kentaro Miura + the Manga & the Animé, p. 384–7. See also Minjie Su, ‘The Hero We Deserve: The Image of Dark Knight as Anti-Utopia in Kentaro Miura’s Manga
Berserk’, in Carolyne Larrington, Hans Rudolf Velten, and Helen Young (eds),
Popularising the Middle Ages in Modern Fantasy: Neomedievalism, Video Games, and Vikings (Cambridge, 2026), pp. 71–90, at pp. 81–4.
» 27 Miura initially illustrated a forty-eight-page pilot manga in 1988 to pitch
Berserk to Hakusensha, which provides the basis for the portrayal of Guts in the manga proper. The pilot, entitled
Berserk Prototype, was published in Vol. 14 in 1997.
» 28 Two of the pioneer Japanese fantasy titles are, respectively,
Guin Saga (1979) – which Miura said was one of his major inspirations – and
Record of Lodoss War (1988). Both are quest-centred and set in a European medievalist framework.
Record of Lodoss War is especially so: originated in serialised
Dungeons & Dragons scripts, the series proved to be so popular that the Dungeon Master rewrote the scripts into high fantasy novels, which were in turn turned into animations, video games, and manga, and subsequently provided a model for the Japanese fantasy genre. Shimada, ‘Mainā na janru de ōdō no hīrō o egaku’ マイナーなジャンルで王道のヒーローを描く(
Berserk: Depicting a Classic Hero in a Minor Genre), pp. 46–8.
» 29 Richard Kaeuper,
Chivalry and Violence in Medieval Europe (Oxford, 2001), p. 253.
» 30 Jesse L. Byock, ‘Introduction’, in
The Saga of King Hrolf Kraki (London, 1998), pp. vii–xxxv, at p. xxix. Bǫðvarr’s affinities with
berserkir is also discussed in Bourns, ‘Becoming-Animal in Icelandic Sagas’, pp. 647–8; and Dale,
The Myths and Realities of the Viking Berserkr, pp. 32–3; Ármann Jakobsson, ‘Le Roi Chevalier: The Royal Ideology and Genre of “Hrólfs saga kraka”’,
Scandinavian Studies, 71:2 (1999), 139–66, at p. 149.
» 31 Carolyne Larrington, ‘A Viking in Shining Armour? Vikings and Chivalry in the “Fornaldarsögur”’,
Viking and Medieval Scandinavia, 4 (2008), 269–88.
» 32 For an overview of the social, political, and cultural milieu of the translated sagas and their impact on and relation to the legendary sagas, see Torfi H. Tulinius,
The Matter of the North: The Rise of Literary Fiction in Thirteenth-century Iceland, trans. Randi C. Eldevik (Odense, 2002), pp. 44–6, where he draws an analogy between the creation of the legendary sagas to ‘the same way as French and Anglo-Norman authors did the three “Matters” of Rome, France and Britain’ (at p. 46). See also Massimiliano Bampi, ‘The Development of the
Fornaldarsögur as a Genre: A Polysystemic Approach’, in Annette Lassen, Agneta Ney, and Ármann Jakobsson (eds),
The Legendary Sagas: Origins and Developments (Reykjavík, 2012), pp. 185–99, at pp. 190–3.
» 33 Masako Takagi, ‘Malory in Japan’, in Megan G. Leitch and Cory James Rushton (eds),
A New Companion to Malory (Cambridge, 2019), pp. 271–95, at p. 271. Japan’s introduction of medieval history as an academic discipline in the same era goes hand-in-hand with it; early histories of Europe and the US were considered to be these countries’ ‘success stories’ from which Japan could benefit. Takeshi Kido, ‘The Study of the Medieval History of Europe in Japan’,
Journal of Medieval History, 21:2 (1995), 79–96, especially pp. 80–1.
» 34 See the Introduction to this volume, p. 10.
» 35 Masami Kurumada,
Saint Seiya: Knights of the Zodiac (Tokyo, 1986–91). In the original Japanese, the ‘knights’ are simply called
senshi 戦士, ‘warrior’ or ‘soldier’. However, when the series was translated and later marketed for French and English readers, it was rendered as ‘knight’ so as to keep in line with the warriors’ appearance and code of behaviour.
Gankutsuō: The Count of Monte Cristo, animated series, directed by Mahiro Maeda Gonzo K.K., 2004–5, Episode 18: The Duel. For the persistence and popularity of knights in Japanese manga and anime, see also Danesin and Hernández-Pérez, ‘
Mangaesque Knights’, pp. 59–63; and Clément de Vasselot de Régné and Louis de Vasselot de Régné, ‘La fascination pour le Moyen Âge européen dans l’animation japonaise’, in Martin Aurell, Florian Besson, Justine Breton, and Lucie Malbos (eds),
Les médiévistes face aux médiévalismes (Rennes, 2023), pp. 77–88, at pp. 84–5.
» 36 Angela Jane Weisl,
The Persistence of Medievalism: Narrative Adventures in Contemporary Culture (New York, 2003), p. 5.
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